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subject: Soda Ultimate Race!!!!

282 replies on 19 pages. most recent reply: 29-Aug-06 23:29 by kd0gt

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SodaBuilder

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Re: Soda Ultimate Race!!!!   posted: 05-Nov-05 18:40   »» 
Hmm, yes, good idea SpiritBomb3001, I might add a 5th race... And I think that ameoba can continue, as it has been edited from your model, not just copied.

SpiritBomb3001

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Re: Soda Ultimate Race!!!!   posted: 05-Nov-05 20:19   »» 
Thx. I appreciate that.

Can you turn this into a sodarace?

http://sodaplay.com/constructor/beta/applet.htm?&getmodel=SpiritBomb3001+The_Pit

And this?

http://sodaplay.com/constructor/beta/applet.htm?&getmodel=SpiritBomb3001+Howabunga_Mountains

SpiritBomb3001

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Re: Soda Ultimate Race!!!!   posted: 05-Nov-05 20:27   »» 
I guess I should tell you what you're up against...

In Howabunga Mountains, you first go up the entry ramp. then, you go up a small hill and plunge into a pit. After that, you climb up Howabunga Mountain, and plunge into another pit. Then, you climb up Small Howabunga Mountain. Then you must cross a few gaps and climb up Great Howabunga Mountain. After that, the end. It's very hard, so I suggest you go build yourself a strong climber. Also, there's a barrier to prevent any 'ceiling' models, and to set a size limit (No 'ultra huge' models).

That's all!

(>O_0)>===========>>>>>>>
(Kirby shooting a laser beam.)

SpiritBomb3001

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Re: Soda Ultimate Race!!!!   posted: 05-Nov-05 21:10   »» 
Wow... That didn't turn out right... Okay, I made a (Hopefully) smaller one...

http://sodaplay.com/constructor/beta/applet.htm?&getmodel=SpiritBomb3001+Howabunga 2

This time, there's just one Howabunga Mountain.

nasateen7

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Re: Soda Ultimate Race!!!!   posted: 05-Nov-05 21:14   »» 
I think that would be
http://sodaplay.com/constructor/beta/applet.htm?&getmodel=SpiritBomb3001+Howabunga_2

lopez12345

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Re: Soda Ultimate Race!!!!   posted: 06-Nov-05 19:07   »» 
sodabuilder, how do you post a race?
i tried once, but it didnt work...
just askin.
P.S:if you could tell me, i would be happy.

edlinfan

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Re: Soda Ultimate Race!!!!   posted: 06-Nov-05 19:32   »» 
I'm not sodabuilder, but I can tell you how.

1. Open sodarace, open sodaconstructor local.

2. Using sodaconstructor local, make terrain out of barsprings. Click reject in sodarace until you see it, click accept.

3. Sodarace should be asking for competitors. Load each in turn, make sure it is going left to right, click reject until you see it, click accept.

4. Once all contenders are in the race, click export model, remember to end the race name with '.xml'.

5. Go to post a message. Click 'browse', go to wherever your file is, click "open", click 'attach race', type in whatever the message should say, click post.

Next time, use the dedicated help thread. ^E


lopez12345

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Re: Soda Ultimate Race!!!!   posted: 06-Nov-05 19:54   »» 
thanx for your help, edlinfan.
next time, ill use the dedicated help thread!
ty.

SpiritBomb3001

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Re: Soda Ultimate Race!!!!   posted: 07-Nov-05 12:06   »» 
Sooo....... When is the next race?

SodaBuilder

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Re: Soda Ultimate Race!!!!   posted: 09-Nov-05 19:18   »» 
I'm not sure when the next race will start... The next race is very complicated and will test a certain part of the model that is often overlooked, but apart from that I can't say anymore.

SpiritBomb3001

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Re: Soda Ultimate Race!!!!   posted: 13-Nov-05 20:44   »» 
Must be challenging, for it to take you way more than one month to make it.

SodaBuilder

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? (Stability Zome)   posted: 14-Nov-05 06:48   »» 
The Stability Zone is now online! This track is designed to see how bouncy your models are, although I will need to alter the gravity on the models slightly for the track to work as it should. Hope you like!

SpiritBomb3001

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Re: Soda Ultimate Race!!!!   posted: 15-Nov-05 12:03   »» 
ALRIGHT!!!! Now all I have to do is go over to my friend's house to be able to see it because I don't have JAVA!!!!

Oh yeah, and who won? Can you post the model?

SpiritBomb3001

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Re: Soda Ultimate Race!!!!   posted: 16-Nov-05 15:13   »» 
I have an idea, how about we have some bonus rounds? Just a suggestion, you don't have to include it. Here would be some examples:

Slippery Slope

....____
.../......
../.......
./........
/.........

Of course, not this steep, but a hill, and change terrain to slippery on all models before putting them into a race. Whoever makes it up to the top (regardless of place) gets five points.

Ski Jump

\......................................
.\.....................................
..\....................................
...\......../......|....|...|....|...|
....\____/.......1...2...3...4...5

Lower the gravity and Change terrain type to slippery before entering. Points depend on how far the model goes.

Stairs
_
...._|.
.._|...
_|.....

Whoever can climb up the stairs gets five points.

One more thing-

The best way to get a model to bounce is to lower the friction and gravity before entering. And for the course to start with a steep drop so the impact makes the model bounce.

SpiritBomb3001

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Re: Soda Ultimate Race!!!!   posted: 18-Nov-05 12:08   »» 
I thought you said the 3rd race was done! It shouldn't take THIS long to just simply post the race...



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