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subject: the sodaconstructor interface: how would you improve it?

214 replies on 15 pages. most recent reply: 25-Jun-07 01:01 by jackman6

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sotg

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Re: This topic has been officially locked!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!   posted: 22-Jun-07 09:50   »» 
How about a gravity sine wave?

Control how much the gravity fluctuates or maybe even have it go in circles, like gravity points that you place on the applet and wave.
That'd be really interesting.

lasse1234

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Re: the sodaconstructor interface: how would you improve it?   posted: 22-Jun-07 11:05   »» 
This topic is over 5 years old! it is dead!

jackman6

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Re: the sodaconstructor interface: how would you improve it?   posted: 22-Jun-07 14:26   »» 
sorry for posting on a 5 year topic but i just had a idea. there should be movable bar springs, to make terrain that moves. then there could be roller coasters that are different every time the mass goes down, because the ramps could move and stuff. even better there could be many different color free mass springs, that can hit eachother, and dont just move on past. this would open up the possibility of gears
http://sodaplay.com/constructor/beta/applet.htm?&getmodel=jackman6+gear_example
-the big gear could be a motor, turning little gear, turning wheels-
and this tank design
http://sodaplay.com/constructor/beta/applet.htm?&getmodel=jackman6+tank_example
-the wheel things could be a turbine maybe that turn that tread thing-
well those are very sloppy and quickly made but you get the idea.

matthew102000

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Re: the sodaconstructor interface: how would you improve it?   posted: 22-Jun-07 16:09   »» 
you mean free mass bar springs?

matt wuz here

jackman6

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Re: the sodaconstructor interface: how would you improve it?   posted: 25-Jun-07 01:01   »» 
yes exactly.



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