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subject: Hoover Jets

91 replies on 7 pages. most recent reply: 10-Aug-07 00:09 by I_break_things

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yojo1

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Re: Hoover Jets   posted: 31-Mar-07 23:29   »» 
oops... sry trying again

yojo1

»» models

Re: Hoover Jets   posted: 31-Mar-07 23:30   »» 
here?

file: http://sodarace.net/upload/yojo1/hjet1

ace237

»» models

Re: Hoover Jets   posted: 07-Apr-07 19:35   »» 
can somewhone please turn this into a hoverer
(spelling).



model: http://sodarace.net/upload/ace237/c.jnlp

jackman6

»» models

Re: Hoover Jets   posted: 09-Apr-07 16:05   »» 
http://sodaplay.com/constructor/beta/applet.htm?&getmodel=jackman6+ace_help

there u are. it doesnt go anywhere, but it will stay in the same place with pretty high g. heres my hoverjet: http://sodaplay.com/constructor/beta/applet.htm?&getmodel=jackman6+flying_triangle its the simplest- and one of the best- ways to make a hooverjet.

WebBudgie

»» models

Re: Hoover Jets   posted: 25-Apr-07 07:51   »» 
what about the hoover jet/ufo thing in my models list?
<----------------
<---------------- it's called ufo1
<----------------

conor180

»» models

Re: Hoover Jets   posted: 25-Apr-07 12:19   »» 
it sucks but it's fast

http://sodaplay.com/constructor/beta/applet.htm?&getmodel=conor180+speed_swimmer

guest
Re: Hoover Jets   posted: 26-May-07 20:25   »» 
cool!

kidness

»» models

Re: Hoover Jets   posted: 02-Jun-07 04:14   »» 
This used to be myfav forume im glad you saved it

komododragon

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Re: Hoover Jets   posted: 02-Jun-07 17:46   »» 
Hey! Does anyone know why the same physics dont work in the racer?

parkfarm_mob

»» models

Re: Hoover Jets   posted: 01-Jul-07 07:30   »» 
>also, the new improved hooverjet is stronger >than the old one. if you want proof, here you go.

>http://sodaplay.com/constructor/beta/applet.htm?&getmodel=matthew102000+comparison

>notice my hoover jet pushes on the >parkfarm_mob. that is because my hoover jet is >stronger. it has more horse power.

>http://sodaplay.com/constructor/beta/applet.htm?&getmodel=matthew102000+stronger2

>notice how the one conected to the >parkfarm_mob goes slower. thst is because it is >weighting it down with the lag that it posesses, >compared to mine.

>matt wuz here

In reality, mine would be better - mine runs faster at lower wave speeds, therefore using ess energy to get to a higher speed. Yours may go faster, but I notice you had to edit the K, G, and F, therefore making mine worse. Also, as mine uses less masses, it can most likely lift heavier weights.

EMPMarkus

»» models

Re: Hoover Jets   posted: 14-Jul-07 11:32   »» 
I have made better flyers then this but I wanted somthing that i could attach to somthing else like to make a helicopter.

http://sodaplay.com/constructor/player.htm?&getmodel=EMPMarkus+Hoover_JetX

EMPMarkus

»» models

Re: Hoover Jets   posted: 14-Jul-07 11:35   »» 
Oops need beta

http://sodaplay.com/constructor/beta/applet.htm?&getmodel=EMPMarkus+Hoover_JetX

EMPMarkus

»» models

Re: Hoover Jets   posted: 15-Jul-07 00:03   »» 
http://www.sodaplay.com/constructor/beta/applet.htm?&getmodel=EMPMarkus+Hoover_JetXX

I refined it now its much better :-)

jeremiefan13

»» models

Re: Hoover Jets   posted: 29-Jul-07 02:35   »» 
whats all this about soda wars, sounds cool

Grape

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Re: Hoover Jets   posted: 06-Aug-07 14:40   »» 
I don't understand why many create normal models in Beta but its not my choice for you so i don't care. I have some older flying models that I made.

http://sodaplay.com/constructor/player.htm?&getmodel=Grape+gravity_resistor
http://sodaplay.com/constructor/player.htm?&getmodel=Grape+flyingarrow
http://sodaplay.com/constructor/player.htm?&getmodel=Grape+xflight

So maybe they are all some other models of mine that I modified, but only the third one actually worked (it was a biped). The flying arrow can fly in no friction.



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